Hidden base (500pt can remain and sally forth at will)
  • Cities are worth the total of the surrounding hexes. A faction only gains the points of thos hexes he controls. For instance if a city is surrounded by 5 100 pont hexes and 1 200 point holding the city and all hexes makes the city worth 700points, plus the 700 points for holding the surrounding hexes. If the player only holds the 200 point hex and the city the city is worth 200 points, plus the 200 points for holding the 200 point hex.
  • Towns are worth 1/2 the value of the surrounding hexes.
  • Forts/castles do not generate extra points. Green: Forest Brown: Hills White: Plains Grey: Mtns Blue: Sea Heavy Blue lines: rivers, navigable by boats. uncrossable except by roads, cities or boats. Light Blue: streams, cost extra to cross Heavy Black: Unpassable Mountains Light black: area borders Red: roads, extra movement Red Circles: Cities, treat as a seperate area Boats, move 3 spaces at sea or on navigable rivers.