Grappling: Immediately after a ship resolves a move action, if the side of your ship is touching the side of an enemy ship, then either player may attempt to tie down the other ship with grappling hooks as a free action; the player whose turn it is decides first. Each player rolls a d6 and adds the result to the number of masts remaining on his or her ship involved in the grapple. The player with the highest total can either eliminate a crew or steal a treasure from the enemy ship. The ship belonging to player with the lowest total remains tied down until the other ship mvoes away or is derelict.