II.Biochemistry Breathing Trait (Choose at least 1) a) Aquatic Breathing 5 b) Terrestrial Breathing 5 *c) None 0 Breathing Adaptations (Optional) a) Air Reserves 2 b) Additional Air Types 2 c) Base Air not Oxygen 5 Diet Trait (Coose 1) a) Autotroph 1 b) Lithovore 0 c) Herbivore 0 d) Carnivore 4 e) Any Combination of 2 3 Metabolism Trait (Choose 1) a) Sedentary 0 b) Cold-Blooded 2 c) Warm-Blooded 5 Haemoglobin Myoglobin Haemocyanin Haemorythtin Open circulatory Arteries + Veins (closed Circulatory) Metabolism Adaptations (Optional) Drought resistant 2 Fast Acting 15 Fat Stores 5 Hibernation 2 +High Metabolic Rate 5 +Low Metabolic Rate 8 Temperature Resistant 3 +Can not take both III. Senses Vision Trait: (Choose 1) a) None 0 b) Non-directional photoreception c) directional photoreception c) Contrast Vision 3 d) Color Vision 5 Vision Options (Choose at least 1 if has vision) a) Infra-Red Light 3 b) Standard Light 5 c) Ultraviolet light 1 Vision Adaptations (Optional if has vision) a) Acute Vision 5 b) Sensative Vision 5 c) Steroscopic Vision 5 d) Wide Angle 5 Hearing Trait (Choose 1) a) None 0 b) Terrestrial 5 c) Aquatic 5 Hearing Adaptations (Optional if has hearing) a) Acute Hearing 5 b) Increased Freq. Rng 5 c) Sonar 5 d) Stereo Hearing 5 Chemical Senses Trait(Choose 1) a) None 0 b) Taste 1 c) Smell (Terrestrial) 3 d) Smell (Aquatic) 3 Chemical Senses Adaptations (Optional if has chemical sense) a) Acute Sense 5 Other Senses Adaptations (Optional) a) Electrical Detection 5 b) Magnetic Senses 2 c) Pressure Sensativity 5 d) Vibration Sensors 5 IV. Intellect Nervous System Trait (Choose 1) a) None 0 b) Sympathetic 3 c) Central Nervous System 10 Nervous System Adaptations (Optional if has Nervous System) a) Split Nervous system 10 b) Hive Mind 10 Learning Patterns Trait (Choose 1) a) None 0 b) Instinctual 0 c) Partial Instinct 5 d) Basic Intellect 15 e) Sentience 30 Skills Trait (Choose 1) a) None 0 b) Instincts 5 c) Skill Capacity 2 V. Other Adaptations Behavioral Adaptations (Optional) a) Language 5 b) Mimicry 5 c) Pack Society 5 d) Simple Tools 5 e) Tactical Logic 5 f) Throwing 5 Physical Adaptations (Optional) a) Aquatic Propulsion 5 b) Bioluminescense 2 c) Burrowing 5 d) Camouflage 5 e) Climbing 5 f) Flight 10 g) Gelatinous Body 0 h) Jumping 5 i) High Gravity 5 j) Low Gravity 5 k) Regeneration 5 l) Specific Immunity 5 m) Sticky Appendages 5 n) Swin Bladder 5 o) Horrific Appearance 5 p) Warning Colors 3 Natrual Armor and Weapons Adaptations (Optional) a) Armored 5 b) Chemical Defense 5 c) Dense Bone Structure 5 d) Electrical Attack 5 e) Grasping Weapons 5 f) Natrual Weapon 5 g) Poisonous 10 h) Redundant Organs 5 i) Sonar Blast 5 j) Spitting/Spraying Attack 8 k) Webbing Production 5 Attribute Adaptations (Optional) a) Fast Flying 5 b) Fast Running 5 c) Fast Swimming 5 d) Increased Attribute 30 e) Increased Stamina 5 f) Load Bearing 5 Size Absorb/Expel Mass Reproduction asexual sexual broadcast sex Respiration Feeding Defense Reprodcution