Body Plan
Choose 1. This is for the overall body plan. Small inconsistances like a fiddler crabs singular large claw are not taken into account at this stage. Surface Covering
Choose at least 1. Multiple options are possible.


Motivation NonMotive Appendages Adaptation (Optional) Arms (pair) Tail/Trunk
 II.Biochemistry
 
Breathing Trait (Choose at least 1)
   a) Aquatic Breathing  5
   b) Terrestrial Breathing   5
   *c) None    0
 
Breathing Adaptations (Optional)
   a) Air Reserves       2
   b) Additional Air Types    2
   c) Base Air not Oxygen     5
 
Diet Trait (Coose 1)
   a) Autotroph     1
   b) Lithovore     0
   c) Herbivore     0
   d) Carnivore     4
   e) Any Combination of 2    3
 
Metabolism Trait (Choose 1)
   a) Sedentary     0
   b) Cold-Blooded       2
   c) Warm-Blooded       5
	Haemoglobin
	Myoglobin
	Haemocyanin
	Haemorythtin

	Open circulatory
	Arteries + Veins (closed Circulatory)
 
Metabolism Adaptations (Optional)
   Drought resistant     2
   Fast Acting      15
   Fat Stores       5
   Hibernation      2
   +High Metabolic Rate  5
   +Low Metabolic Rate   8
   Temperature Resistant      3
 
+Can not take both 
 III. Senses
 
Vision Trait: (Choose 1)
   a) None     0
   b) Non-directional photoreception 
   c) directional photoreception
   c) Contrast Vision    3
   d) Color Vision       5
   Vision Options (Choose at least 1 if has vision)
      a) Infra-Red Light 3
      b) Standard Light  5
      c) Ultraviolet light    1
 
   Vision Adaptations (Optional if has vision)
      a) Acute Vision    5
      b) Sensative Vision     5
      c) Steroscopic Vision   5
      d) Wide Angle      5
 
 
Hearing Trait (Choose 1)
   a) None     0
   b) Terrestrial   5
   c) Aquatic       5
   Hearing Adaptations (Optional if has hearing)
      a) Acute Hearing   5
      b) Increased Freq. Rng  5
      c) Sonar      5
     d) Stereo Hearing  5
 
Chemical Senses Trait(Choose 1)
   a) None     0
   b) Taste    1
   c) Smell (Terrestrial)     3
   d) Smell (Aquatic)    3
   Chemical Senses Adaptations (Optional if has chemical sense)
      a) Acute Sense     5
 
Other Senses Adaptations (Optional)
   a) Electrical Detection    5
   b) Magnetic Senses    2
   c) Pressure Sensativity    5
   d) Vibration Sensors  5 

 IV. Intellect
 
Nervous System Trait (Choose 1)
   a) None     0
   b) Sympathetic   3
   c) Central Nervous System  10
   Nervous System Adaptations (Optional if has Nervous System)
      a) Split Nervous system 10
      b) Hive Mind  10
 
Learning Patterns Trait (Choose 1)
   a) None     0
   b) Instinctual   0
   c) Partial Instinct   5
   d) Basic Intellect    15
   e) Sentience     30
 
Skills Trait (Choose 1)
   a) None     0
   b) Instincts     5
   c) Skill Capacity     2 

 V. Other Adaptations
 
Behavioral Adaptations (Optional)
   a) Language      5
   b) Mimicry       5
   c) Pack Society       5
   d) Simple Tools       5
   e) Tactical Logic     5
   f) Throwing      5
 
Physical Adaptations (Optional)
   a) Aquatic Propulsion      5
   b) Bioluminescense    2
   c) Burrowing     5
   d) Camouflage    5
   e) Climbing      5
   f) Flight        10
   g) Gelatinous Body    0
   h) Jumping       5
   i) High Gravity       5
   j) Low Gravity   5
   k) Regeneration       5
   l) Specific Immunity  5
   m) Sticky Appendages  5
   n) Swin Bladder       5
   o) Horrific Appearance     5
   p) Warning Colors     3
 
Natrual Armor and Weapons Adaptations (Optional)
   a) Armored       5
   b) Chemical Defense   5
   c) Dense Bone Structure    5
   d) Electrical Attack  5
   e) Grasping Weapons   5
   f) Natrual Weapon     5
   g) Poisonous     10
   h) Redundant Organs   5
   i) Sonar Blast   5
   j) Spitting/Spraying Attack     8
   k) Webbing Production      5 
 Attribute Adaptations (Optional)
   a) Fast Flying   5
   b) Fast Running       5
   c) Fast Swimming      5
   d) Increased Attribute     30
   e) Increased Stamina  5
   f) Load Bearing       5 


Size
        Absorb/Expel Mass

Reproduction
	asexual
	sexual
		broadcast
		sex




Respiration
Feeding
Defense
Reprodcution